Fatigue System: How it Works

Fatigue System: How it Works

Postby Meiyokashi » Wed Nov 14, 2018 11:56 pm

Information on why I intend to implement this PbP-focused system is: Here.

Brief Description: The Fatigue System is an expansion of the Fatigue system already within standard L5R 4e built specifically with PbP in mind. Characters will be granted a number of "fatigue points" equal to their Earth Ring at the start of play. These points then can be spent on strenuous activity, e.g. Events, working on repairs, long travel distances (those often wit travel times), hunting, studying, any such activities that would normally drain a persons reserves and provide some level of benefit.

How to Gain: You receive points at the start of the game based on your Earth Ring, this is your maximum point total. Afterwards you regain them at a rate of ONE per TIMESLOT you slept in, this goes to a Maximum of THREE per night.

How to use: Events, working on repairs, long travel distances (those often wit travel times), hunting, studying, any such activities that would normally drain a persons reserve. and provide some level of benefit.

I ask everyone makes a Timeslot Journal to keep track of timeslots, as it is helpful to you and me, or at the very least that you make a journal to track things like Void Points and Fatigue Points.
Meiyokashi
 
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